So I was recently discussing the ideas of spawner pickaxes for the new gemshop spawn eggs (ocelot, squid etc). And while thinking about them I realised that the current Gemshop pickaxes also appear a bit outdated. For example a zombie pickaxe costs 15 gems, (around 15k) to mine one zombie spawner, a spawner which would probably be sold in auction at around 2-3k. And with a lot of new bases in the new world, it seems a bit strange that if changing/moving spawners in their towns they have to buy individual pickaxes, whereas in the old world they can just use 1 normal pickaxe. So my suggestion would to to remove the individual pickaxes, and make 1 universal spawner pickaxe for new world, that does not break after each use. To counter the old cost for the individual pickaxes, I feel like this pickaxe should have a very high cost to reflect this. Maybe several hundred green gems.
What if they made the current pickaxes a lower price that's beneficial to the economy and the miner/user.
I must admit, when setting spawners in the new world for your town, you better make darn sure that you put them where you want them. It would be nice if there was a command or a tool for mayors/co-mayors to be able to easily move said spawners around in their town only.