Necroward: reduce damage taken from undead mobs Fatalstrike: chance to land a critical hit (2x damage) Nightvision: see in the dark (self explanatory) Strength: gain a temporary strength boost against mobs Galeburst: a blast of wind pushes your enemy away from you Barrier: absorb attacks for a short duration Dimension Swap: swap decisions between the enemy you shoot Lightning: strikes the target with a bolt of lightning Infernal Depths: small chance to fish out a diablo bottle Ember Shroud: cloaks you in flames and ignites whoever attacks you Beheading: increases chance of getting a players head when you kill them Soulbound: the item will remain in your inventory on death and the enchant will be removed Speed: gives you a speed boost when boots are equipped Till: shovels will create larger paths and hoes will create larger farmland Juggernaut: makes you immune to knockback, but durability decreases quicker Trawler: receive more fish Shadowflay: blinds and confuses your enemy when you hit them Arachnoward: take less damage from spiders Venom: poison your enemies Last Straw: saves tools from breaking but won't allow you to use it until your item is repaired Molotov: a burst of flames shoots out around your enemy Wild Surge: gives a completely random potion effect *To access the enchantment list in-game, use the command: /ce
Thanks for giving us the list of enchantments. I'm fairly new to the server, if you count 2 weeks as new, so this is really helpful! This would also be an excellent source for new players to the server to learn about custom enchantments. Personally, I never knew there was a command to look at the list of enchantments. Looks like I learned something.